setting MSAA to 4x
The Unity/Oculus docs suggest you set the MSAA to 4x for optimal performance/quality.
However, in the camera options the MSAA is always locked to "use pipeline settings". What you need to do is look for the actual Pipeline object in your assets. So do a search for "universal" or "HDRP" to locate the object and voila - you can now set the MSAA!
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