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Showing posts with the label hdrp

how to render camera to texture with Alpha!

Go to your "settings" folder in the assets, find the HDRP asset and...   set HDRP asset "Color Buffer Format" to use "R16G16B16A16"  now you can set the background color of your camera to something transparent & when you apply the render texture to a geo, the transparency works properly! YEAHHHHHHHHH